
Creating UX and UI for the legends at Rare, with a fun and accessible UI. Monos were bought in to lead and shape parts of this awesome adventure up until and including product launch.
WELCOME TO THE HIGH SEAS
Right from setting sail we wanted the players to feel included, so they could be whatever they wanted to be, and could dress up however they wanted to, we felt it was important to communicate that right from the start.
we designed many systems including the full speech UX flows and UI design making sure they were legible for all users to enjoy.



A TRIBE CALLED QUEST
There are points a UI needs to feel seamless to the world it is in, so we designed and built 3d UI maps and charts, as well as easily accessible UX for bringing up the right item at the right time.



STORE IT ALL UP
Whether its buying new boots or an awesome sword, or rummaging through your locker. The interface needed to feel easy and friendly for all ages to discover and sort their inventories




MISSON AHOY!
Getting your logs in order to making sure the player was notified in a cinematic and descriptive way, while making progressing feel fun and rewarding so the player felt captured by their own journey and had something to aim for.



Remember we have a lot more that can be shown on request, let us help get your users to have the best experience possible.